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Lvl 2 miami
Lvl 2 miami





lvl 2 miami
  1. Lvl 2 miami movie#
  2. Lvl 2 miami series#

Marrakesh (Hitman 1)Īndy K: A lower placing than I expected for this one. It's definitely better than a few above it! 17. It has some stellar set-pieces like the falling statue, submarine, and cocaine bus. Morgan: I dig Santa Fortuna, but mostly because I was proud to finally complete its SASO challenge and fully grasp its layout. Yeah, it's a big, stitched-together bundle of stuff that doesn't feel particularly cohesive-you can easily complete the whole level without visiting the big drug fields or jungle section-but there's some clever level design that neatly funnels the player in ways that stop it from feeling overwhelming.įraser: It's too spread out, but I agree with Phil that it still manages to direct you to the good stuff-but that's par for the course with most of these levels. Feeding Rico to his hippo was nice, though. It can make repeat playthroughs pretty tiring. James: Santa Fortuna is big in the bad way, where each major section of the level feels pretty damn disjointed from the next. IO usually does a good job of making its levels feel like real places, but I can never shake the feeling that Santa Fortuna is just a level masquerading as one. The big mansion is fun to infiltrate, but the street area feels too small and strangely artificial. Santa Fortuna (Hitman 2)Īndy K: I've played this mission a couple of times, but none of it has really stuck with me. I think Hitman is funnier when you think of every level as an elaborate stage play filled with actors, so it's nice that its introduction sets that vibe immediately. It's a wonderful tutorial and very memorable. So good, in fact, that IO didn't really bother making new ones for 2 and 3. "Aye, Derek, I know you're on a deadline to finish the quarterly report, but we just need you to, er, pretend to get ejected from a jet without a parachute."įraser: This probably deserves to be ranked higher, because it's just a great tutorial. Phil: I low-key love the framing: of a bunch of ICA accountants or whatever pretending to be murdered by the company's sociopathic trainee. But yeah, like Andy, I'm very into the community theater assassin training here. Are they acting when a hammer bashes 'em in the head? James: Remember how scary this all felt back when? Imposing? Wild.

Lvl 2 miami movie#

I love the way each location is built out of plywood, like a cheap movie set, and the targets and people milling around are actors hired by the ICA.

lvl 2 miami

Lvl 2 miami series#

ICA Facility (Hitman 1)Īndy K: Basically a series of tutorial missions, but I find myself replaying them occasionally. It's the only reason I didn't put it dead last. And those endings have some range.įraser: It's a bad Hitman level, but boy do I love a train. Shooting with reckless abandon and no penalty is nice while it lasts. James: I appreciate the off leash approach. It's dramatic and exciting, and looks great (especially that stylish transition at the start), but it's not really a proper Hitman level, is it? You get a tiny amount of freedom in some of the carriages, but mostly you're just doing what IO tells you. There are a couple of neat moments here, though, and so it's apparently better than Colorado.Īndy K: The most linear level in the entire trilogy, by virtue of being set aboard a speeding train. Phil: Not even really a level, as much as a short epilogue after Hitman 3's real final level, Mendoza. Maybe its greatest contribution is its status as the hardest level to SASO (Silent Assassin Suit Only) on Master difficulty. Morgan: I appreciate the wild concept and the setting, but a map made up of entirely enemies loses a lot of Hitman's social stealth flavour.







Lvl 2 miami